Program must accept requests to add and remove tasks from the list through the server. After starting, server accepts connections in an infinite loop and reads from them a line containing json of the form:
{ "type": "ADD", "task": "Название задачи" }
where type is the type of operation (ADD or REMOVE) and task is the task itself. After processing the request, a list of all tasks should be displayed in the console. After connecting, my console gives null. What can be wrong?
Server class:
public class TodoServer {
public TodoServer(int port, Todos todos) {
while (true) {
try (ServerSocket serverSocket = new ServerSocket(port);
Socket clientSocket = serverSocket.accept();
PrintWriter out = new PrintWriter(clientSocket.getOutputStream(), true);
BufferedReader in = new BufferedReader(new InputStreamReader(clientSocket.getInputStream()))) {
System.out.println("New connection accepted");
final String json = in.readLine();
Gson gson = new Gson();
String type = gson.fromJson("\"type\"", String.class);
String task = gson.fromJson("\"task\"", String.class);
if (type.equals("ADD")) {
todos.addTask(task);
} else if (type.equals("REMOVE")) {
todos.removeTask(task);
}
System.out.println(todos.getAllTasks());
} catch (IOException e) {
System.out.println("Соединение разорвано");
}
}
}
public void start() throws IOException {
int port = 8989;
System.out.println("Starting server at " port "...");
}
}
Task class:
public class Todos {
static ArrayList <String> tasks = new ArrayList<>();
public void addTask(String task) {
tasks.add(task);
Collections.sort(tasks);
}
public void removeTask(String task) {
tasks.remove(task);//...
}
public String getAllTasks() {
return tasks.toString();
}
public ArrayList<String> getListTask() {
return tasks;
}
}
The Main class which the server starts:
public class Main {
public static void main(String[] args) throws IOException {
Todos todos = new Todos();
TodoServer server = new TodoServer(8989, todos);
server.start();
}
}
CodePudding user response:
From what you've shown here, your parsing and use of JSON is the issue. As a starting point, you read a String json but then do nothing with it.
You'll want to parse that value into an object, and then access values out of it (like you would a dictionary or map). How to do that with GSON should have plenty of documentation and examples readily available.
If you are using an IDE for development, I also recommend using this as a great opportunity for trying the debugger out - setting breakpoints, inspecting values, etc!
CodePudding user response:
It would be better to define a simple POJO to represent a task:
@Data
class MyTask {
private String type;
private String task;
}
Here @Data is a Lombok annotation which provides the boilerplate code of getters/setters/default constructor/toString/hashCode/equals.
Then the instance of such POJO is deserialized from JSON abd processed as needed:
final String json = in.readLine();
MyTask task = new Gson().fromJson(json, MyTask.class);
if ("ADD".equals(task.getType())) {
todos.addTask(task.getTask());
} else if ("REMOVE".equals(task.getType())) {
todos.removeTask(task.getTask());
}
System.out.println(todos.getAllTasks());
