I have this dilemma. fruit is a struct.
fruit** func2create(const int N, const int M)
{
fruit **arr;
arr = new fruit*[N];
for(int i = 0; i < N; i )
{
arr[i] = new fruit[M];
}
return arr;
}
This function returns a pointer pointing to a 2d array, at least that is what I think it does.
Now, having this function, how do I actually make a 2d array using it?
CodePudding user response:
I wouldn't use the notation with double pointers. It is sure to result in a memory leak somewhere since it is not clear who will cleanup the memory. In C I would use one of the following methods (using either std::array, or std::vector). Which is also more in line with the C core guidelines regarding the use of new/delete (https://isocpp.github.io/CppCoreGuidelines/CppCoreGuidelines look for anything about pointers and/or new/delete)
#include <array>
#include <vector>
struct fruit
{
};
// sizes know at compile time then use a function template
template<std::size_t N, std::size_t M>
auto func2create()
{
// create initialized array
std::array<std::array<fruit, M>, N> fruits{};
return fruits;
}
// for runtime sizes use std::vector
// note I don't use ints (they can have negative values
// I don't want to test for that)
auto func2create(const std::size_t n, const std::size_t m)
{
// create n rows of m fruits
std::vector<std::vector<fruit>> fruits(n, std::vector<fruit>(m));
return fruits;
}
int main()
{
// compile time allocate fruits
{
auto fruits = func2create<4, 4>();
auto fruit = fruits[1][1];
}
// runtime alloacted fruits
{
auto fruits = func2create(4ul, 4ul);
auto fruit = fruits[1][1];
}
return 0;
}
CodePudding user response:
For example:
int N = ...;
int M = ...;
fruit** arr = func2create(N, M);
for(int i = 0; i < N; i) {
for(int j = 0; j < M; j) {
// use arr[i][j] as needed...
}
}
...
for(int i = 0; i < N; i) {
delete[] arr[i];
}
delete[] arr;
