I am new to macOS app development. I have knowledge on Windows App development. I have a server application which can be installed offline. For communicating there is a client library which is a .dylib. I want to distribute the .dylib using macOS App Store so that third party application can consume the library.
How to install the .dylib and headers to a location from macOS App Store as a installer?
CodePudding user response:
You cannot distribute dynamic libraries and header files through the App Store. It's for applications only.
Instead, have a look at other means of distributing libraries such as CocoaPods, XCFrameworks etc.
CodePudding user response:
Mac App Store is quite restrictive when it comes to installers. Usually you would distribute an .app that can be run directly and the app then installs more things if needed.
What kind of apps would consume your library? Why not provide a "Framework Bundle"?
This is the typical way to distribute libraries within macOS
