I want to accept http request to order prefab move, so how to receive http request in unity 3D?
CodePudding user response:
If you mean you want to build a web service in your Unity app.
RESTful-Unity is an easy-to-use plugin.
- Define the api routing
RoutingManager routingManager = new RoutingManager();
routingManager.AddRoute(new Route(Route.Type.POST, "/path/to/call", "PrefabInvoke.Move"));
- Create an Invoke to response the request
namespace RESTfulHTTPServer.src.invoker
{
public class PrefabInvoke : MonoBehaviour
{
public static Response Move(Request request)
{
Response response = new Response();
string responseData = "";
string json = request.GetPOSTData();
bool valid = true;
UnityInvoker.ExecuteOnMainThread.Enqueue (() => {
Debug.Log(json);
try
{
//TODO: Parse Json string and do somthing
response.SetHTTPStatusCode((int)HttpStatusCode.OK);
responseData = "sucess message";
}
catch (Exception ex)
{
valid = false;
string msg = "failed to deseiralised JSON";
responseData = msg;
}
});
// Wait for the main thread
while (responseData.Equals("")) {}
// Filling up the response with data
if (valid) {
// 200 - OK
response.SetContent(responseData);
response.SetHTTPStatusCode ((int)HttpStatusCode.OK);
response.SetMimeType (Response.MIME_CONTENT_TYPE_JSON);
} else {
// 406 - Not acceptable
response.SetContent("Somthing wrong");
response.SetHTTPStatusCode((int) HttpStatusCode.NotAcceptable);
response.SetMimeType(Response.MIME_CONTENT_TYPE_HTML);
}
return response;
}
}
}
