I created a game in Unity then I selected the target platform as IOS. I got an exported file from Unity which has lots of sub folders like:
- Libraries
- Main App and example files like:
- main.mm
- Unity Iphone.xcodeproj
What am I supposed to do with those files and how can I use them and install my game to my iphone?
CodePudding user response:
To test the app you can get the unity remote app.
You can then plug your phone into your computer, open the app and press play.
It will let you try the app on your phone. (The app will close when you disconnect the PC.
CodePudding user response:
You're clearly a windows user. You'd open Unity Iphone.xcodeproj in Xcode for MacOS. Then you'd build (cmd-B) and sideload to your iPhone Device. xcodeproj is a folder, but in MacOS it recognises it as a project file. You need an apple dev account for this, and a Mac.
If you're on windows, you could use Unity Remote 3/4/5 and it may work.
