Something seen with a different flavor each week, Here we go again with more ScreenManager shenanigans!
Screens won't change unless buttons are part of the screen itself, I wanted a universal navbar along the top and then a "display" under it. Both screens work, the buttons to switch between them don't.
(Bonus points if you can tell me how to make each screen its own KV file and still link with the screenmanager)
anyways: CODE
QCManager.py
import kivy
from kivy.app import App
from kivy.lang import Builder
from kivy.uix.boxlayout import BoxLayout
from kivy.uix.screenmanager import ScreenManager, Screen, NoTransition
kivy.require('1.9.1')
class MOTD(Screen):
print("MOTD Screen!")
pass
class Search(Screen):
print("Search Screen!")
pass
class ScreenManagement(ScreenManager):
pass
class ClassAllScreen(BoxLayout):
def __init__(self, *args, **kwargs):
super().__init__(*args, **kwargs)
self.manager = ScreenManagement()
class ClassApp(App):
def build(self):
self.root = ClassAllScreen()
return self.root
if __name__ == '__main__':
Builder.load_file('./kvfiles/main.kv')
ClassApp().run()
main.kv
#: import NoTransition kivy.uix.screenmanager.NoTransition
<MOTD>:
name: 'motd'
BoxLayout:
orientation:'vertical'
padding:20
spacing:10
Label:
text:"The Cake Is a Lie"
<Search>:
name: 'search'
BoxLayout:
orientation:'vertical'
padding:20
spacing:10
GridLayout:
spacing:10
cols:2
Button:
text:'Left'
Button:
text:'Right'
Button:
text:'bottom'
<ScreenManagement>:
transition: NoTransition()
MOTD:
Search:
<ClassAllScreen>:
orientation:'vertical'
BoxLayout:
size_hint_y: None
height: 60
spacing: 5
padding: 5
canvas:
Color:
rgba: .1,.1,.1,1
Rectangle:
pos: self.pos
size: self.size
Button:
text:'Menu'
size_hint_x: None
width: 120
on_release: root.manager.current = 'motd'
Button:
text:'Search'
size_hint_x: None
width: 120
on_release: root.manager.current = 'search'
Button:
text:'Add to DB'
size_hint_x: None
width: 120
on_press: print("Button Working")
ScreenManagement:
CodePudding user response:
You __init__() method in the ClassAllScreen class is creating an instance of ScreenManagement. That instance is saved as self.manager, but is not added to your GUI.
In your kv file, the line:
ScreenManagement:
is creating another, different instance of ScreenManagement. This instance of ScreenManagement is the one that is in your GUI.
So anything your do to self.manager in the ClassAllScreen will have no effect on the ScreenManagement that is in your GUI.
The fix is to make sure you are referencing the correct instance of ScreenManagement (and not bother to create any other instances). To do this you can add an ObjectProperty to ClassAllScreen in the kv file, like this:
<ClassAllScreen>:
manager: scr_manager # added ObjectProperty that references the scr_manager id
orientation:'vertical'
BoxLayout:
size_hint_y: None
height: 60
spacing: 5
padding: 5
canvas:
Color:
rgba: .1,.1,.1,1
Rectangle:
pos: self.pos
size: self.size
Button:
text:'Menu'
size_hint_x: None
width: 120
on_release: root.manager.current = 'motd'
Button:
text:'Search'
size_hint_x: None
width: 120
on_release: root.manager.current = 'search'
Button:
text:'Add to DB'
size_hint_x: None
width: 120
on_press: print("Button Working")
ScreenManagement:
id: scr_manager # new id to enable reference to this ScreenManagement instance
And the ClassAllScreen class can then be simplified to:
class ClassAllScreen(BoxLayout):
pass
CodePudding user response:
Just to help out anyone trying to do the same. The fixed code is below
App.py
import kivy
from kivy.app import App
from kivy.lang import Builder
from kivy.uix.boxlayout import BoxLayout
from kivy.uix.screenmanager import ScreenManager, Screen, NoTransition
kivy.require('1.9.1')
class MOTD(Screen):
print("MOTD Screen!")
pass
class Search(Screen):
print("Search Screen!")
pass
# class ScreenManagement(ScreenManager):
# pass # Removed, Instanced in kv
class ClassAllScreen(BoxLayout):
pass # Removed code, Done in kv
class ClassApp(App):
def build(self):
self.root = ClassAllScreen()
return self.root
if __name__ == '__main__':
Builder.load_file('./kvfiles/main.kv')
ClassApp().run()
main.kv
#: import NoTransition kivy.uix.screenmanager.NoTransition
<MOTD>:
name: 'motd'
BoxLayout:
orientation:'vertical'
padding:20
spacing:10
Label:
text:"The Cake Is a Lie"
<Search>:
name: 'search'
BoxLayout:
orientation:'vertical'
padding:20
spacing:10
GridLayout:
spacing:10
cols:2
Button:
text:'Left'
Button:
text:'Right'
Button:
text:'bottom'
<ClassAllScreen>:
manager:scr_manager
orientation:'vertical'
BoxLayout:
size_hint_y: None
height: 60
spacing: 5
padding: 5
canvas:
Color:
rgba: .1,.1,.1,1
Rectangle:
pos: self.pos
size: self.size
Button:
text:'Menu'
size_hint_x: None
width: 120
on_release: root.manager.current = 'motd'
Button:
text:'Search'
size_hint_x: None
width: 120
on_release: root.manager.current = 'search'
Button:
text:'Add to DB'
size_hint_x: None
width: 120
on_press: print("Button Working")
ScreenManager:
transition: NoTransition()
id: scr_manager
MOTD:
Search:
