I have the following Codable protocol containing a variable which I would like to exclude from the codable ones.
Problem is that I can't use the CodingKeys enum made for that within my own protocol: Type 'CodingKeys' cannot be nested in protocol 'Animal'.
protocol Animal: Codable {
var name: String { get set }
var color: String { get }
var selfiePicture: Selfie { get }
// Not possible
enum CodingKeys: String, CodingKey {
case name
case color
}
}
How could I resolve this?
EDIT with more code and more specific example
Animal is used by several structs (can't be classes):
struct Frog: Animal {
var name: String
var color: String
// extra variables on top of Animal's ones
var isPoisonous: Bool
var selfiePicture = [...]
}
It is also used as a variable array on another top-codable object:
final class Farm: Codable {
var address: String
// more variables
var animals: [Animal]
enum CodingKeys: String, CodingKey {
case address
case animals
}
convenience init(from decoder: Decoder) throws {
let values = try decoder.container(keyedBy: CodingKeys.self)
address = try values.decode(String.self, forKey: .address)
animals = try values.decode([Animal].self, forKey: .animals) // ERROR --> Protocol 'Animal' as a type cannot conform to 'Decodable'
}
}
CodePudding user response:
One way to solve this is to use composition, move the common properties to a new type and use that type in the protocol.
So let's make a type for the common properties and let that type hold the CodingKey enum
struct AnimalCommon: Codable {
var name: String
var color: String
var selfiePicture: Selfie = Selfie()
enum CodingKeys: String, CodingKey {
case name
case color
}
}
And the protocol becomes
protocol Animal: Codable {
var common: AnimalCommon { get set }
}
After that it will be quite easy to implement the actual Animal types, for example
struct Frog: Animal {
var common: AnimalCommon
var isPoisonous: Bool
}
let frog = Frog(common: AnimalCommon(name: "kermit", color: "green"), isPoisonous: false)
do {
let data = try JSONEncoder().encode(frog)
if let string = String(data: data, encoding: .utf8) { print(frog) }
} catch {
print(error)
}
You can also add an extension to the protocol with computed properties so you can access the properties directly, i.e frog.name = "Kermit"
extension Animal {
var name: String {
get {
common.name
}
set {
common.name = newValue
}
}
var color: String {
common.color
}
}
CodePudding user response:
Following Protocol type cannot conform to protocol because only concrete types can conform to protocols, I had to give up on the protocol and use a struct enum inside instead.
Even though @JoakimDanielson's answer was promising, it does not fix an error I have while trying to decode the Animal array from my Farm class: Protocol 'Animal' as a type cannot conform to 'Decodable'.
Here is how my model looks like at the end:
struct Animal: Codable {
enum Species: Codable {
case frog(FrogSpecificities)
case ...
var selfiePicture: Selfie {
switch self {
case .frog(let frogSpecificities):
return frogSpecificities.selfie
case ...
...
}
}
enum CodingKeys: String, CodingKey {
case FrogSpecificities
case ...
}
init(from decoder: Decoder) throws {
let values = try decoder.container(keyedBy: CodingKeys.self)
if let frogSpecificities = try? values.decode(FrogSpecificities.self, forKey: .frogSpecificities) {
self = .frog(frogSpecificities)
} else if ...
...
} else {
// throw an error here if no case was decodable
}
}
func encode(to encoder: Encoder) throws {
var container = encoder.container(keyedBy: CodingKeys.self)
switch self {
case .frog(let frogSpecificities):
try container.encode(frogSpecificities, forKey: .frogSpecificities)
case ...:
...
}
}
}
var name: String
let color: String
var species: Species
enum CodingKeys: String, CodingKey {
case name
case color
case specificities
}
}
struct FrogSpecificities: Codable {
let isPoisonous: Bool
let selfie = Selfie()
enum CodingKeys: String, CodingKey {
case isPoisonous
}
}
final class Farm: Codable {
var address: String
var animals: [Animal]
enum CodingKeys: String, CodingKey {
case address
case animals
}
convenience init(from decoder: Decoder) throws {
let values = try decoder.container(keyedBy: CodingKeys.self)
address = try values.decode(String.self, forKey: .address)
animals = try values.decode([Animal].self, forKey: .animals) // Works fine
}
}
My Farm object can now contains an Animal arrays with specific codable struct for each one of them. It can also contains variables which are not codable.
I can access each specificities of my animals like this:
if let firstAnimel = MyFarm.animals.firstObject,
case .frog(let frogSpecificities) = firstAnimal.species {
print(frogSpecificities.isPoisonous)
}
