In this program, I am supposed to call animal.at(0)->makeSound() in main() and have it return "Woof" from the public member function makeSound() for Dog. However, when I compile the code as written, it gives me an error:
base operand of '->' has non-pointer type
While I know there are other ways around this, I am not allowed to modify any of this code except for the vector type and the element list of the vector, as this is a practice problem from an old homework I got wrong.
If somebody could tell me how to set up the array properly (vector <MISSING_TYPE> animal {MISSING VECTOR ELEMENT};) so that it will compile, you will be saving me for finals. What I have now is currently incorrect.
#include <iostream>
#include <vector>
using namespace std;
class Animal
{
public:
virtual void makeSound() {
cout << "Animal!" << endl;
}
};
class Dog : public Animal
{
public:
void makeSound() {
cout << "Woof" << endl;
}
};
int main()
{
Dog dog;
vector<Animal> animal {dog};
animal.at(0)->makeSound();
return 0;
}
CodePudding user response:
The compiler error is because the vector is holding Animal objects, not Animal* pointers to objects, so you would have to use the . operator instead of the -> operator to access the makeSound() member, eg:
animal.at(0).makeSound();
// or, since you KNOW there is 1 object in the vector, the
// bounds checking of at() is redundant, use operator[] instead:
//
// animal[0].makeSound();
However, although that will fix the compiler error, calling makeSound() at runtime will print "Animal!" instead of "Woof", because you are not actually storing a Dog object in the vector, you are storing an Animal object due to object slicing. To fix that, you would need to instead store an Animal* pointer to the Dog object, eg:
int main()
{
Dog dog;
vector<Animal*> animal {&dog};
animal.at(0)->makeSound();
// or: animal[0]->makeSound();
return 0;
}
CodePudding user response:
animal.at(0) is of type Animal, not Animal*. So you just use a . not an ->
If you made animal a vector<Animal*> then you'd use ->
